Business

Ubisoft’s upcoming Star Wars Outlaws prides itself on not being an ‘unfinishable’ 300-hour RPG-

In some circles of videogameland it’s common wisdom that more is better⁠—I remember a quaint time when 30 hours was a “long” game, but today’s big budget releases have been pushing that boundary well into the triple digits. In a recent interview with IGN, though, two Star Wars Outlaws devs promise to buck that trend with a “dense” and “rich” game that doesn’t wear out its welcome.

Julian Gerighty and Navid Khaveri, the game’s creative and narrative director respectively, told IGN that they don’t want Outlaws to be “too big,” with Gerighty clarifying that the kind of game he’s referring to is one that “people don’t manage to play, enjoy, and finish.”

Gerighty went on to describe Outlaws as “a very dense, rich, open world adventure that [players] can explore at their own rhythm,” and asserted that the game “is absolutely not a 200 or 300 hour epic unfinishable RPG.” So it’s pretty clear that Ubisoft’s argument is that less can still very much be more.

Long games can be great, offering worlds that enrapture you for weeks or months and stick with you for long after. Done poorly, however, they can be a slog of endless grinding and to-do lists, leaving marketing promises of huge, epic games with endless entertainment and triple digit runtimes feeling more like a threat than a promise.

As to whether a rebellion against games that are too long becomes a trend, it does feel like some players have increasingly chafed against bloated game sizes, and now developers are ducking out of the game length arms race. With The Outer Worlds, Pentiment, and the upcoming Avowed, RPG studio Obsidian has deliberately targeted more mid-length affairs, promising depth and replayability over sheer scale.

It’s interesting to see a Ubisoft team in particular take this stance. The publisher’s tent pole Far Cry and Assassin’s Creed games have become synonymous with ever-expanding checklists and sprawling open worlds with dots to visit. This switch-up for Outlaws looks like a very intentional response to criticisms of those games.

I definitely want most games to be more focused and streamlined, but most games also aren’t Starfield or Baldur’s Gate 3. Fall 2023’s double whammy of monster RPGs has got the right stuff to live up to their bold playtime promises, by my reckoning. They’re also perhaps the exceptions that prove the rule: oh, you want to make an unfinishable 300-hour RPG? Better have five or more years and hundreds of developers all around the globe.

Related Posts

Major relief for debenture trustees on the cards 

Debenture trustees are likely to get significant relief as a Securities and Exchange Board of India (Sebi) working group is expected to recommend reduction in compliance burden and…

Rating- reduce – ONGC targets steady production

ONGC’s Q2FY24 Ebitda of Rs 18,400 crore experienced a 6% q-o-q decline, landing 8% below our estimate. This decrease can be attributed to slightly lower-than-anticipated volumes, elevated other…

SEBI returns IPO documents of Vishal Mega Mart, Avanse Financial, Sai Life Sciences, BMW Ventures – Find out why

SEBI Returns IPO papers of 4 Companies: In an unusual move last week, market regulator SEBI returned the IPO documents of four companies citing non-compliance. SEBI’s Regulation 7(1)(a)…

Indices extend winning run in special trading session

Equities extended their winning streak in the special trading session on Saturday, driven by gains in the shares of financial services and fast-moving consumer goods companies. With gains…

The Best Early Vendor Upgrades To Get In Destiny 2's Season Of The Haunted

Destiny 2’s Season of the Haunted has arrived and with it a bunch of new loot, new challenges, and a new vendor. Once players have completed the first…

This Discounted Pikachu Plush Talks To You And Lights Up When You Poke His Tummy

This holiday season, you’ll want to give the gift that truly matters. We’re not talking about something blasé like diamonds, but the plushiest of Pikachu dolls that’s ready…